Searched refs:read_scroll (Results 1 – 7 of 7) sorted by relevance
137 read_scroll(); in play_level()
191 read_scroll(void) in read_scroll() function
586 void read_scroll(void);
188 void read_scroll(int);
892 /* destroy it */ read_scroll(typ); in oscroll()943 read_scroll(int typ) in read_scroll() function
1194 read_scroll(ivenarg[i - 'a']); in readscr()
151 However, I've added a check in read_scroll() and quaff_potion() to trap