Searched refs:range_list (Results 1 – 8 of 8) sorted by relevance
65 struct range_list { struct66 struct range_list *next; argument67 struct range_list *prev; argument73 typedef struct range_list range_list; typedef97 range_list *new_range_list_item(enum range_state state, int valid, uint32_t low, uint32_t high);98 void initialize_list(range_list **list);99 void add_range(range_list **list, uint32_t base, uint32_t len, int allocate);100 void print_range_list(range_list *list);101 void delete_list(range_list *list);102 void coalesce_list(range_list *list);[all …]
171 struct replay_range* range_list; member
459 newr->next_range = scen->range_list; in replay_scenario_read()460 scen->range_list = newr; in replay_scenario_read()504 rng = scen->range_list; in replay_scenario_delete()
227 struct replay_range* p = runtime->scenario->range_list; in pending_find_match()
457 * symtab.h (struct range_list): Fix dangling struct live_range461 * symtab.h (struct range_list): Renamed from struct live_range.
1575 (struct range_list): Delete structure.