Searched refs:ptr_expected (Results 1 – 1 of 1) sorted by relevance
618 UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected; in UnityAssertEqualFloatArray() local637 diff = *ptr_expected - *ptr_actual; in UnityAssertEqualFloatArray()640 tol = UNITY_FLOAT_PRECISION * *ptr_expected; in UnityAssertEqualFloatArray()652 UnityPrintFloat(*ptr_expected); in UnityAssertEqualFloatArray()661 ptr_expected++; in UnityAssertEqualFloatArray()779 UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected; in UnityAssertEqualDoubleArray() local798 diff = *ptr_expected - *ptr_actual; in UnityAssertEqualDoubleArray()801 tol = UNITY_DOUBLE_PRECISION * *ptr_expected; in UnityAssertEqualDoubleArray()813 UnityPrintFloat((float)(*ptr_expected)); in UnityAssertEqualDoubleArray()822 ptr_expected++; in UnityAssertEqualDoubleArray()