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Searched refs:propnum (Results 1 – 3 of 3) sorted by relevance

/netbsd-src/games/monop/
H A Dmorg.c85 int propnum; in mortgage() local
104 propnum = getinp("Which property do you want to mortgage? ", in mortgage()
106 if (propnum == num_good) in mortgage()
108 m(square[propnum]); in mortgage()
140 m(int propnum) in m() argument
144 price = board[propnum].cost/2; in m()
145 board[propnum].desc->morg = TRUE; in m()
158 int propnum; in unmortgage() local
172 propnum = getinp("Which property do you want to unmortgage? ", in unmortgage()
174 if (propnum == num_good) in unmortgage()
[all …]
H A Dtrade.c109 int numin, propnum, num_prp; in get_list() local
123 propnum=getinp("Which property do you wish to trade? ", in get_list()
125 if (propnum == numin) in get_list()
127 else if (used[propnum]) in get_list()
131 used[propnum] = TRUE; in get_list()
132 for (op = pp->own_list; propnum--; op = op->next) in get_list()
/netbsd-src/sbin/gpt/
H A Drestore.c184 prop_number_t propnum; in restore() local
216 propnum = prop_dictionary_get(props, "sector_size"); in restore()
217 PROP_ERR(propnum); in restore()
218 if (!prop_number_equals_signed(propnum, gpt->secsz)) { in restore()
227 propnum = prop_dictionary_get(gpt_dict, "revision"); in restore()
228 PROP_ERR(propnum); in restore()
229 if (!prop_number_equals_unsigned(propnum, 0x10000)) { in restore()