Searched refs:pointer_index (Results 1 – 1 of 1) sorted by relevance
283 static int pointer_index = 0; variable287 pointer_index = 0; in UnityPointer_Init()292 if (pointer_index >= MAX_POINTERS) in UnityPointer_Set()295 pointer_store[pointer_index].pointer = pointer; in UnityPointer_Set()296 pointer_store[pointer_index].old_value = *pointer; in UnityPointer_Set()298 pointer_index++; in UnityPointer_Set()303 while (pointer_index > 0) in UnityPointer_UndoAllSets()305 pointer_index--; in UnityPointer_UndoAllSets()306 *(pointer_store[pointer_index].pointer) = in UnityPointer_UndoAllSets()307 pointer_store[pointer_index].old_value; in UnityPointer_UndoAllSets()