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Searched refs:makmove (Results 1 – 6 of 6) sorted by relevance

/netbsd-src/games/backgammon/common_source/
H A Dallow.c63 if (makmove(mm, i) != 0) { in movallow()
107 if (board[mm->p[i]] * cturn > 0 && makmove(mm, i) == 0) in movallow()
H A Dcheck.c135 if ((m = makmove(mm, i))) { in movokay()
H A Dback.h162 int makmove(struct move *, int);
H A Done.c47 makmove(struct move *mm, int i) in makmove() function
/netbsd-src/games/backgammon/teachgammon/
H A Dtutor.c110 if (makmove(mm, j)) in tutor()
/netbsd-src/games/backgammon/backgammon/
H A Dmove.c169 makmove(mm, i); in move()
237 if (makmove(mm, mvnum)) in trymove()