Searched refs:m_blockQueue (Results 1 – 1 of 1) sorted by relevance
108 m_blockQueue = cast(HANDLE_TYPE) CreateSemaphoreA( null, 0, int.max, null ); in version()109 if ( m_blockQueue == m_blockQueue.init ) in version()111 scope(failure) CloseHandle( cast(void*) m_blockQueue ); in version()154 rc = CloseHandle( m_blockQueue ); in ~this()436 rc = WaitForSingleObject( cast(HANDLE) m_blockQueue, timeout ); in version()495 rc = WaitForSingleObject( cast(HANDLE) m_blockQueue, INFINITE ); in version()505 rc = ReleaseSemaphore( cast(HANDLE) m_blockQueue, 1, null ); in version()576 rc = ReleaseSemaphore( cast(HANDLE) m_blockQueue, 1, null ); in version()590 HANDLE m_blockQueue; // auto-reset event (now semaphore) in version() local