/netbsd-src/games/hack/ |
H A D | hack.search.c | 83 for (lx = u.ux; (num = levl[lx - 1][u.uy].typ) && num != CORR; lx--); in findit() 84 for (hx = u.ux; (num = levl[hx + 1][u.uy].typ) && num != CORR; hx++); in findit() 85 for (ly = u.uy; (num = levl[u.ux][ly - 1].typ) && num != CORR; ly--); in findit() 86 for (hy = u.uy; (num = levl[u.ux][hy + 1].typ) && num != CORR; hy++); in findit() 90 if (levl[zx][zy].typ == SDOOR) { in findit() 91 levl[zx][zy].typ = DOOR; in findit() 94 } else if (levl[zx][zy].typ == SCORR) { in findit() 95 levl[zx][zy].typ = CORR; in findit() 131 if (levl[x][y].typ == SDOOR) { in dosearch() 134 levl[x][y].typ = DOOR; in dosearch() [all …]
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H A D | hack.mklev.c | 128 levl[x][y] = zerorm; in makelevel() 145 levl[xdnstair][ydnstair].scrsym = '>'; in makelevel() 146 levl[xdnstair][ydnstair].typ = STAIRS; in makelevel() 155 levl[xupstair][yupstair].scrsym = '<'; in makelevel() 156 levl[xupstair][yupstair].typ = STAIRS; in makelevel() 396 if (levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR) in finddpos() 411 if (levl[x - 1][y].typ == DOOR || levl[x + 1][y].typ == DOOR || in okdoor() 412 levl[x][y + 1].typ == DOOR || levl[x][y - 1].typ == DOOR || in okdoor() 413 levl[x - 1][y].typ == SDOOR || levl[x + 1][y].typ == SDOOR || in okdoor() 414 levl[x][y - 1].typ == SDOOR || levl[x][y + 1].typ == SDOOR || in okdoor() [all …]
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H A D | hack.mkmaze.c | 90 levl[x][y].typ = (x % 2 && y % 2) ? 0 : HWALL; in makemaz() 98 levl[x][y].typ = in makemaz() 124 switch (levl[x][y].typ) { in makemaz() 126 levl[x][y].scrsym = '-'; in makemaz() 129 levl[x][y].scrsym = '.'; in makemaz() 154 levl[(xupstair = mm.x)][(yupstair = mm.y)].scrsym = '<'; in makemaz() 155 levl[xupstair][yupstair].typ = STAIRS; in makemaz() 164 levl[x][y].typ = ROOM; in walkfrom() 174 levl[x][y].typ = ROOM; in walkfrom() 204 if (x < 3 || y < 3 || x > COLNO - 3 || y > ROWNO - 3 || levl[x][y].typ != 0) in okay()
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H A D | hack.read.c | 428 lev = &(levl[zx][zy]); in doread() 462 levl[zx][zy].seen = 0; in doread() 553 if (u.uswallow || !xdnstair || levl[u.ux][u.uy].typ == CORR || in litroom() 554 !levl[u.ux][u.uy].lit) { in litroom() 572 if (levl[u.ux][u.uy].typ == CORR) { in litroom() 575 } else if (levl[u.ux][u.uy].lit) { in litroom() 587 if (levl[u.ux][u.uy].lit == on) in litroom() 589 if (levl[u.ux][u.uy].typ == DOOR) { in litroom() 590 if (IS_ROOM(levl[u.ux][u.uy + 1].typ)) in litroom() 592 else if (IS_ROOM(levl[u.ux][u.uy - 1].typ)) in litroom() [all …]
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H A D | hack.c | 100 lev = &levl[x][y]; in unsee() 127 levl[u.udisx][u.udisy].scrsym = news0(u.udisx, u.udisy); in seeoff() 139 lev = &levl[x][y]; in seeoff() 171 IS_ROCK(levl[u.ux + u.dx][u.uy + u.dy].typ)); in domove() 179 ust = &levl[u.ux][u.uy]; in domove() 223 tmpr = &levl[u.ux + u.dx][u.uy + u.dy]; in domove() 234 if (isok(rx, ry) && !IS_ROCK(levl[rx][ry].typ) && in domove() 235 (levl[rx][ry].typ != DOOR || !(u.dx && u.dy)) && in domove() 255 if (levl[rx][ry].typ == POOL) { in domove() 256 levl[rx][ry].typ = ROOM; in domove() [all …]
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H A D | hack.pri.c | 128 struct rm *crm = &levl[x][y]; in atl() 176 at(prevx, prevy, levl[prevx][prevy].scrsym); in tmp_at() 208 at(xx, yy, levl[xx][yy].scrsym); in Tmp_at() 226 levl[x][y].new = 0; /* prevent pline-nscr erasing --- */ in Tmp_at() 289 levl[(u.udisx = u.ux)][(u.udisy = u.uy)].scrsym = u.usym; in docrt() 290 levl[u.udisx][u.udisy].seen = 1; in docrt() 306 if ((room = &levl[x][y])->new) { in docrt() 342 if ((room = &levl[x][y])->new) { in docorner() 381 levl[u.ux][u.uy].seen = 1; in pru() 402 room = &levl[x][y]; in prl() [all …]
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H A D | hack.vault.c | 136 crm = &levl[fcx][fcy]; in restfakecorr() 196 if (levl[x][y].typ == CORR) in invault() 211 while (levl[x][y].typ == ROOM) { in invault() 260 egd->fakecorr[0].ftyp = levl[x][y].typ; in invault() 261 levl[x][y].typ = DOOR; in invault() 291 if (!IS_WALL(typ = (crm = &levl[nx][ny])->typ) && typ != POOL) { in gd_move() 323 while ((typ = (crm = &levl[nx][ny])->typ) != 0) { in gd_move() 330 ZAP_POS(levl[nx + nx - x][ny + ny - y].typ)) { in gd_move()
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H A D | hack.zap.c | 307 room = &levl[zx][zy]; in dozap() 408 typ = levl[bhitpos.x][bhitpos.y].typ; in bhit() 432 tmp_at(-1, (levl[bhitpos.x][bhitpos.y].typ == POOL) ? -1 : 0); in bhit() 463 if (!ZAP_POS(levl[bhitpos.x][bhitpos.y].typ)) { in boomhit() 522 if ((lev = &levl[sx][sy])->typ) in buzz() 528 if (ZAP_POS(levl[sx][sy - dy].typ)) in buzz() 530 if (ZAP_POS(levl[sx - dx][sy].typ)) { in buzz() 622 if (ZAP_POS(rmn = levl[sx][sy - dy].typ) && in buzz() 623 (IS_ROOM(rmn) || ZAP_POS(levl[sx + dx][sy - dy].typ))) in buzz() 625 if (ZAP_POS(rmn = levl[sx - dx][sy].typ) && in buzz() [all …]
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H A D | hack.apply.c | 283 if (!ZAP_POS(levl[bchx][bchy].typ)) { in bchit() 371 lev = &levl[dpx][dpy]; in dig() 389 if (IS_WALL(levl[dpx][dpy].typ)) { in dig() 461 (IS_ROCK(levl[rx][ry].typ) in use_pick_axe() 485 lev = &levl[rx][ry]; in use_pick_axe()
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H A D | hack.lev.c | 99 bwrite(fd, levl, sizeof(levl)); in savelev() 232 mread(fd, levl, sizeof(levl)); in getlev()
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H A D | hack.bones.c | 164 levl[x][y].seen = levl[x][y].new = 0; in getbones()
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H A D | hack.mon.c | 116 inpool = (levl[mtmp->mx][mtmp->my].typ == POOL); in movemon() 369 || levl[u.ux][u.uy].typ == STAIRS))) { in m_move() 553 if (levl[mtmp->mx][mtmp->my].scrsym == '$') in mpickgold() 568 if (levl[mtmp->mx][mtmp->my].scrsym == GEM_SYM) in mpickgems() 585 nowtyp = levl[x][y].typ; in mfndpos() 598 if (!IS_ROCK(ntyp = levl[nx][ny].typ)) in mfndpos() 903 if (ACCESSIBLE(levl[x][y].typ)) /* might be mimic in wall or dead eel */ in killed()
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H A D | hack.mkshop.c | 317 levl[sx][sy].typ = POOL; in mkswamp() 318 levl[sx][sy].scrsym = POOL_SYM; in mkswamp() 334 if ((lev = &levl[sx + dx][sy + dy])->typ == DOOR || in nexttodoor()
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H A D | hack.trap.c | 408 if (levl[nux][nuy].typ == POOL && !Levitation) in teleds() 419 return (isok(x, y) && !IS_ROCK(levl[x][y].typ) && !m_at(x, y) && in teleok() 544 if (levl[u.ux][u.uy].typ != POOL) in drown()
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H A D | hack.cmd.c | 370 return (isok(x, y) && (levl[x][y].typ == ROOM || in isroom() 371 (levl[x][y].typ >= LDOOR && flags.run >= 6))); in isroom()
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H A D | def.rm.h | 114 extern struct rm levl[COLNO][ROWNO];
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H A D | hack.Decl.c | 77 struct rm levl[COLNO][ROWNO]; /* level map */ variable
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H A D | hack.makemon.c | 232 m_at(x, y) || !ACCESSIBLE(levl[x][y].typ) in goodpos()
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H A D | hack.mhitu.c | 166 levl[mtmp->mx][mtmp->my].typ == POOL) { in mhitu()
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H A D | hack.fight.c | 365 switch (levl[u.ux + u.dx][u.uy + u.dy].scrsym) { in attack()
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H A D | hack.do.c | 288 } while (levl[u.ux][u.uy].typ != ROOM || in goto_level()
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H A D | hack.dog.c | 329 if (!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) || in dog_move()
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H A D | hack.shk.c | 1051 if (levl[nx][ny].typ == ROOM in shk_move()
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/netbsd-src/sys/dev/ic/ |
H A D | interwave.c | 702 iw_mixer_line_level(struct iw_softc *sc, int line, int levl, int levr) in iw_mixer_line_level() argument 708 gainl = sc->sc_recsrcbits | (levl >> 4); in iw_mixer_line_level() 713 sc->sc_rec.voll = levl & 0xf0; in iw_mixer_line_level() 719 gainl = (255 - levl) >> 3; in iw_mixer_line_level() 723 if (levl == 0) in iw_mixer_line_level() 730 sc->sc_aux1.voll = levl & 0xf8; in iw_mixer_line_level() 737 gainl = (255 - levl) >> 3; in iw_mixer_line_level() 741 if (levl == 0) in iw_mixer_line_level() 748 sc->sc_aux2.voll = levl & 0xf8; in iw_mixer_line_level() 752 attenl = ((255 - levl) >> 2) | ((levl && !sc->sc_dac.off) ? 0 : 0x80); in iw_mixer_line_level() [all …]
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/netbsd-src/external/gpl3/gcc/dist/gcc/ |
H A D | ChangeLog-2001 | 20957 * c-typeck.c (type_lists_compatible_p): Ignore the top-levl
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