Searched refs:level_points (Results 1 – 4 of 4) sorted by relevance
84 const long level_points[MAX_EXP_LEVEL] = { variable827 if (rogue.exp_points >= level_points[rogue.exp-1]) { in add_exp()853 if (level_points[i] > e) { in get_exp_level()
130 rogue.exp_points = level_points[rogue.exp - 1]; in quaff()
679 extern const long level_points[];
420 rogue.exp_points = level_points[rogue.exp-2] - get_rand(9, 29); in drop_level()