Searched refs:kDefaultShadowOffset32 (Results 1 – 4 of 4) sorted by relevance
160 static const u64 kDefaultShadowOffset32 = 1ULL << 29; // 0x20000000 variable195 # define SHADOW_OFFSET kDefaultShadowOffset32
153 static const u64 kDefaultShadowOffset32 = 1ULL << 29; // 0x20000000 variable205 # define SHADOW_OFFSET kDefaultShadowOffset32
158 static const u64 kDefaultShadowOffset32 = 1ULL << 29; // 0x20000000 variable211 # define SHADOW_OFFSET kDefaultShadowOffset32
96 static const uint64_t kDefaultShadowOffset32 = 1ULL << 29; variable495 Mapping.Offset = kDefaultShadowOffset32; in getShadowMapping()