Searched refs:is_variable (Results 1 – 4 of 4) sorted by relevance
2942 int is_variable; in tilde_expand() local2954 is_variable = home_dir[0] != '\0'; in tilde_expand()2955 if (!is_variable) in tilde_expand()2977 if (is_variable) in tilde_expand()
4580 bool is_variable = true; in gfc_check_rank() local4584 is_variable = a->value.function.esym in gfc_check_rank()4593 || !is_variable) in gfc_check_rank()
4561 bool is_variable = true; in gfc_check_rank() local4565 is_variable = a->value.function.esym in gfc_check_rank()4574 || !is_variable) in gfc_check_rank()
14801 Update gdb.Symbol.is_variable documentation14803 on a misconception I had about Symbol.is_variable. This patch fixes39498 FrameVars implements its own variant of Symbol.is_variable. This