Searched refs:initialtime (Results 1 – 5 of 5) sorted by relevance
215 time(&initialtime); in newgame()216 seedrand(initialtime); in newgame()217 srandom(initialtime); in newgame()
227 lprint((long) (zzz - initialtime)); in savegame()311 initialtime = zzz - larn_lrint(); in restoregame()
167 time_t initialtime = 0;/* time playing began */ variable
697 logg.elapsedtime = (zzz - initialtime + 59) / 60; in died()698 logg.usage = (10000 * i) / (zzz - initialtime); in died()
368 extern time_t initialtime;