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Searched refs:hitflag (Results 1 – 5 of 5) sorted by relevance

/netbsd-src/games/trek/
H A Dattack.c85 int hitflag; in attack() local
106 hitflag = 0; in attack()
113 if (!hitflag) { in attack()
116 hitflag++; in attack()
/netbsd-src/games/larn/
H A Dmain.c227 hitflag = 1; in main()
268 hitflag = 1; in main()
295 if (hitflag == 0) { in main()
306 hitflag = hit3flag = 0; in main()
1002 if (hitflag) in run()
H A Ddata.c153 short hitflag = 0; /* flag for if player has been hit when variable
H A Dheader.h360 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY];
H A Dmonster.c1247 hitflag = hit2flag = hit3flag = 1; in hitplayer()