Searched refs:hitflag (Results 1 – 5 of 5) sorted by relevance
85 int hitflag; in attack() local106 hitflag = 0; in attack()113 if (!hitflag) { in attack()116 hitflag++; in attack()
227 hitflag = 1; in main()268 hitflag = 1; in main()295 if (hitflag == 0) { in main()306 hitflag = hit3flag = 0; in main()1002 if (hitflag) in run()
153 short hitflag = 0; /* flag for if player has been hit when variable
360 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY];
1247 hitflag = hit2flag = hit3flag = 1; in hitplayer()