Searched refs:getStatepoint (Results 1 – 5 of 5) sorted by relevance
464 const GCStatepointInst *GCProjectionInst::getStatepoint() const { in getStatepoint() function in GCProjectionInst484 if (auto Opt = getStatepoint()->getOperandBundle(LLVMContext::OB_gc_live)) in getBasePtr()486 return *(getStatepoint()->arg_begin() + getBasePtrIndex()); in getBasePtr()490 if (auto Opt = getStatepoint()->getOperandBundle(LLVMContext::OB_gc_live)) in getDerivedPtr()492 return *(getStatepoint()->arg_begin() + getDerivedPtrIndex()); in getDerivedPtr()
4956 *cast<GCRelocateInst>(Call).getStatepoint(); in visitIntrinsicCall()
169 Builder.FuncInfo.StatepointRelocationMaps[Relocate->getStatepoint()]; in findPreviousSpillSlot()1159 const GCStatepointInst *SI = CI.getStatepoint(); in visitGCResult()1184 if (Relocate.getStatepoint()->getParent() == Relocate.getParent()) in visitGCRelocate()1194 FuncInfo.StatepointRelocationMaps[Relocate.getStatepoint()]; in visitGCRelocate()
1233 const GCStatepointInst *getStatepoint() const;
1073 if (RI->getStatepoint() == RelocatedBase->getStatepoint()) in simplifyRelocatesOffABase()