Searched refs:dropflag (Results 1 – 2 of 2) sorted by relevance
42 int dropflag = 0; /* if 1 then don't lookforobject() next round */ variable290 if (dropflag == 0) in main()294 dropflag = 0; /* don't show it just dropped an item */ in main()1170 dropflag = 1; in dropobj()
31 extern int score[], dropflag;522 dropflag = 1; /* say dropped an item so wont ask to pick it in drop_object()