| /netbsd-src/games/hack/ |
| H A D | hack.bones.c | 85 if (dlevel <= 0 || dlevel > MAXLEVEL) in savebones() 87 if (!rn2(1 + dlevel / 2)) in savebones() 89 bones[6] = '0' + (dlevel / 10); in savebones() 90 bones[7] = '0' + (dlevel % 10); in savebones() 118 mkgold(somegold() + d(dlevel, 30), u.ux, u.uy); in savebones() 145 savelev(fd, dlevel); in savebones() 156 bones[6] = '0' + dlevel / 10; in getbones() 157 bones[7] = '0' + dlevel % 10; in getbones() 161 getlev(fd, 0, dlevel); in getbones()
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| H A D | hack.do.c | 168 goto_level(dlevel + 1, TRUE); in dodown() 187 goto_level(dlevel - 1, TRUE); in doup() 195 boolean up = (newlevel < dlevel); in goto_level() 201 if (newlevel == dlevel) in goto_level() 204 glo(dlevel); in goto_level() 230 savelev(fd, dlevel); in goto_level() 233 dlevel = newlevel; in goto_level() 234 if (maxdlevel < dlevel) in goto_level() 235 maxdlevel = dlevel; in goto_level() 236 glo(dlevel); in goto_level() [all …]
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| H A D | hack.save.c | 114 savelev(fd, dlevel); in dosave0() 121 bwrite(fd, &dlevel, sizeof dlevel); in dosave0() 133 if (tmp == dlevel || !level_exists[tmp]) in dosave0() 152 glo(dlevel); in dosave0() 184 mread(fd, &dlevel, sizeof dlevel); in dorecover()
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| H A D | hack.mkshop.c | 193 ESHK->shoplevel = dlevel; in mkshop() 211 if (rn2(100) < dlevel && !m_at(sx, sy) && in mkshop() 215 (let && rn2(10) < dlevel) ? let : ']'; in mkshop() 228 int goldlim = 500 * dlevel; in mkzoo() 265 i = 5 * dlevel; in mkzoo() 290 int i = rn2(100), hd = rn2(dlevel); in morguemon()
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| H A D | hack.mklev.c | 132 if (dlevel >= rn1(3, 26)) { /* there might be several mazes */ in makelevel() 174 while (!rn2(8 - (dlevel / 6))) in makelevel() 204 mkgold((long) (rnd(dlevel * 100) + 50), x, y); in makelevel() 215 if (dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3) in makelevel() 217 else if (dlevel > 6 && !rn2(7)) in makelevel() 219 else if (dlevel > 9 && !rn2(5)) in makelevel() 221 else if (dlevel > 11 && !rn2(6)) in makelevel() 223 else if (dlevel > 18 && !rn2(6)) in makelevel() 507 if ((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) { in maker() 784 nopierc = (dlevel < 4) ? 1 : 0; in mktrap() [all …]
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| H A D | hack.makemon.c | 104 tmp = rn2(ct * dlevel / 24 + 7); in makemon() 105 if (tmp < dlevel - 4) in makemon() 106 tmp = rn2(ct * dlevel / 24 + 12); in makemon() 155 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]); in makemon()
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| H A D | hack.apply.c | 340 dig_level != dlevel || in dig() 431 goto_level(dlevel + 1, FALSE); in dighole() 496 || dig_level != dlevel || dig_down) { in use_pick_axe() 500 dig_level = dlevel; in use_pick_axe() 512 || dig_level != dlevel || !dig_down) { in use_pick_axe() 516 dig_level = dlevel; in use_pick_axe()
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| H A D | hack.vault.c | 167 gdlevel = dlevel; in setgd() 182 if (++u.uinvault % 50 == 0 && (!guard || gdlevel != dlevel)) { in invault() 228 gdlevel = dlevel; in invault() 273 if (!guard || gdlevel != dlevel) { in gd_move()
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| H A D | hack.trap.c | 161 int newlevel = dlevel + 1; in dotrap() 490 if (dlevel == newlevel) { in level_tele() 506 dlevel = maxdlevel = newlevel; in level_tele() 520 dlevel = 0; in level_tele()
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| H A D | hack.fix | 44 (u.uinshop != roomno + 1 || shlevel != dlevel || !shopkeeper)) { 53 (u.uinshop != roomno + 1 || shlevel != dlevel || !shopkeeper)) { 68 (u.uinshop != roomno + 1 || shlevel != dlevel || !shopkeeper)) {
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| H A D | hack.shk.c | 201 if (eshk->shoplevel == dlevel) in shkdead() 265 (u.uinshop != roomno + 1 || shlevel != dlevel || !shopkeeper)) { in inshop() 309 if (shlevel != dlevel || !shopkeeper in inshop() 357 && ESHK(mtmp)->shoplevel == dlevel) { in findshk() 360 shlevel = dlevel; in findshk() 484 if (ESHK(shkp)->shoplevel != dlevel) { in dopay() 615 if (shlevel == dlevel && shopkeeper && ESHK(shopkeeper)->billct) { in paybill()
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| H A D | hack.shknam.c | 222 for (i = 0; i < dlevel; i++) in findname()
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| H A D | hack.Decl.c | 93 xchar dlevel = 1; variable
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| H A D | hack.mkobj.c | 209 long amount = (num ? num : 1 + (rnd(dlevel + 2) * rnd(30))); in mkgold()
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| H A D | hack.mkmaze.c | 86 boolean al = (dlevel >= 30 && !flags.made_amulet); in makemaz()
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| H A D | hack.h | 242 extern xchar dlevel, maxdlevel; /* dungeon level */
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| H A D | hack.o_init.c | 161 for (j = 0; j < 9 - dlevel / 3; j++) in setgemprobs()
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| H A D | hack.steal.c | 277 mkgold((long) (tmp + d(dlevel, 30)), mtmp->mx, mtmp->my); in relobj()
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| H A D | hack.pri.c | 726 dlevel, u.ugold, u.uhp, u.uhpmax, u.uac); in bot() 730 dlevel, u.uhp, u.uhpmax, u.uac); in bot()
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| H A D | hack.end.c | 283 st1, dlevel, u.urexp); in done() 357 t0->level = dlevel; in topten()
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| H A D | hack.do_wear.c | 342 if (!Fire_resistance && dlevel >= 30) { in ringoff()
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| H A D | hack.mon.c | 239 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]); in dochug()
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| /netbsd-src/external/gpl3/gcc/dist/gcc/fortran/ |
| H A D | cpp.cc | 1087 diagnostic_t dlevel; in cb_cpp_diagnostic() local 1097 dlevel = DK_WARNING; in cb_cpp_diagnostic() 1100 dlevel = DK_PEDWARN; in cb_cpp_diagnostic() 1103 dlevel = DK_ERROR; in cb_cpp_diagnostic() 1106 dlevel = DK_ICE; in cb_cpp_diagnostic() 1109 dlevel = DK_NOTE; in cb_cpp_diagnostic() 1112 dlevel = DK_FATAL; in cb_cpp_diagnostic() 1118 richloc, dlevel); in cb_cpp_diagnostic()
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| /netbsd-src/external/gpl3/gcc.old/dist/gcc/fortran/ |
| H A D | cpp.c | 1052 diagnostic_t dlevel; in cb_cpp_diagnostic() local 1062 dlevel = DK_WARNING; in cb_cpp_diagnostic() 1065 dlevel = DK_PEDWARN; in cb_cpp_diagnostic() 1068 dlevel = DK_ERROR; in cb_cpp_diagnostic() 1071 dlevel = DK_ICE; in cb_cpp_diagnostic() 1074 dlevel = DK_NOTE; in cb_cpp_diagnostic() 1077 dlevel = DK_FATAL; in cb_cpp_diagnostic() 1083 richloc, dlevel); in cb_cpp_diagnostic()
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| /netbsd-src/external/mpl/bind/dist/lib/isc/ |
| H A D | log.c | 1485 int_fast32_t dlevel; in isc_log_wouldlog() 1573 dlevel = atomic_load_acquire(&lctx->debug_level); in isc_log_doit() 1575 dlevel == 0) in isc_log_doit() 1581 if (dlevel < level) { in isc_log_doit() 1520 int_fast32_t dlevel; isc_log_doit() local
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