Searched refs:determineFrameLayout (Results 1 – 7 of 7) sorted by relevance
27 void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in LanaiFrameLowering105 determineFrameLayout(MF); in emitPrologue()
25 void determineFrameLayout(MachineFunction &MF) const;
75 void determineFrameLayout(MachineFunction &MF) const;
236 void RISCVFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in RISCVFrameLowering360 determineFrameLayout(MF); in emitPrologue()
99 unsigned determineFrameLayout(const MachineFunction &MF,
286 unsigned FrameSize = determineFrameLayout(MF, UseEstimate, in determineFrameLayoutAndUpdate()296 PPCFrameLowering::determineFrameLayout(const MachineFunction &MF, in determineFrameLayout() function in PPCFrameLowering536 unsigned FrameSize = determineFrameLayout(MF); in twoUniqueScratchRegsRequired()2270 unsigned StackSize = determineFrameLayout(MF, true); in addScavengingSpillSlot()
1427 unsigned StackEst = TFI->determineFrameLayout(MF, true); in needsFrameBaseReg()