Searched refs:d_zero (Results 1 – 2 of 2) sorted by relevance
93 static volatile const double d_zero = 0.0; variable120 d_x = d_one / d_zero; in d_dz()135 d_x = d_zero / d_zero; in d_inv()
59 static const _UD d_zero = 0.0; variable885 is_trait = ((1.0 / d_zero) == actual) ? 1 : 0; in UnityAssertDoubleSpecial()889 is_trait = ((-1.0 / d_zero) == actual) ? 1 : 0; in UnityAssertDoubleSpecial()901 if ( (actual != actual) || ((1.0 / d_zero) == actual) || ((-1.0 / d_zero) == actual) ) in UnityAssertDoubleSpecial()