Searched refs:allowsWeak (Results 1 – 3 of 3) sorted by relevance
282 bool allowsWeak() const { in allowsWeak() function
3685 Opts.ObjCWeakRuntime = Opts.ObjCRuntime.allowsWeak(); in ParseLangArgs()
3690 } else if (!Runtime.allowsWeak()) { in RenderObjCOptions()