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Searched refs:VMW_DEBUG_USER (Results 1 – 12 of 12) sorted by relevance

/netbsd-src/sys/external/bsd/drm2/dist/drm/vmwgfx/
H A Dvmwgfx_execbuf.c55 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
341 VMW_DEBUG_USER("Failed first usage context setup.\n"); in vmw_execbuf_res_noref_val_add()
533 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n"); in vmw_resource_relocation_add()
668 VMW_DEBUG_USER("Illegal context invalid id.\n"); in vmw_cmd_res_check()
689 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n", in vmw_cmd_res_check()
764 VMW_DEBUG_USER("Failed to rebind context.\n"); in vmw_rebind_contexts()
770 VMW_DEBUG_USER("Failed to rebind queries.\n"); in vmw_rebind_contexts()
811 VMW_DEBUG_USER("View not found.\n"); in vmw_view_bindings_add()
889 VMW_DEBUG_USER("Illegal render target type %u.\n", in vmw_cmd_set_render_target_check()
1051 VMW_DEBUG_USER("Query buffer too large.\n"); in vmw_query_bo_switch_prepare()
[all …]
H A Dvmwgfx_ioctl.c196 VMW_DEBUG_USER("Illegal GET_3D_CAP argument.\n"); in vmw_get_cap_3d_ioctl()
276 VMW_DEBUG_USER("Variable clips_ptr must be specified.\n"); in vmw_present_ioctl()
299 VMW_DEBUG_USER("Invalid framebuffer id.\n"); in vmw_present_ioctl()
359 VMW_DEBUG_USER("Argument clips_ptr must be specified.\n"); in vmw_present_readback_ioctl()
382 VMW_DEBUG_USER("Invalid framebuffer id.\n"); in vmw_present_readback_ioctl()
389 VMW_DEBUG_USER("Framebuffer not buffer backed.\n"); in vmw_present_readback_ioctl()
H A Dvmwgfx_simple_resource.c247 VMW_DEBUG_USER("Invalid %s handle 0x%08lx.\n", in vmw_simple_resource_lookup()
255 VMW_DEBUG_USER("Invalid type of %s handle 0x%08lx.\n", in vmw_simple_resource_lookup()
H A Dvmwgfx_so.c342 VMW_DEBUG_USER("Illegal view create command size.\n"); in vmw_view_add()
347 VMW_DEBUG_USER("Illegal view add view id.\n"); in vmw_view_add()
416 VMW_DEBUG_USER("Illegal view remove view id.\n"); in vmw_view_remove()
H A Dvmwgfx_surface.c777 VMW_DEBUG_USER("Invalid format %d for surface creation.\n", in vmw_surface_define_ioctl()
954 VMW_DEBUG_USER("Could not find surface to reference.\n"); in vmw_surface_handle_reference()
959 VMW_DEBUG_USER("Referenced object is not a surface.\n"); in vmw_surface_handle_reference()
1049 VMW_DEBUG_USER("copy_to_user failed %p %u\n", user_sizes, in vmw_surface_reference_ioctl()
1428 VMW_DEBUG_USER("Invalid Screen Target surface format."); in vmw_surface_gb_priv_define()
1434 VMW_DEBUG_USER("%ux%u\n, exceeds max surface size %ux%u", in vmw_surface_gb_priv_define()
1445 VMW_DEBUG_USER("Invalid surface format.\n"); in vmw_surface_gb_priv_define()
1452 VMW_DEBUG_USER("Tried to create DX surface on non-DX host.\n"); in vmw_surface_gb_priv_define()
1674 VMW_DEBUG_USER("Surface backup buffer too small.\n"); in vmw_gb_surface_define_internal()
2093 VMW_DEBUG_USER("Out of graphics memory for surface " in vmw_surface_dirty_alloc()
H A Dvmwgfx_cmdbuf.c555 VMW_DEBUG_USER("Unknown command causing device error.\n"); in vmw_cmdbuf_work_func()
556 VMW_DEBUG_USER("Command buffer offset is %lu\n", in vmw_cmdbuf_work_func()
563 VMW_DEBUG_USER("Command \"%s\" causing device error.\n", in vmw_cmdbuf_work_func()
565 VMW_DEBUG_USER("Command buffer offset is %lu\n", in vmw_cmdbuf_work_func()
567 VMW_DEBUG_USER("Command size is %lu\n", in vmw_cmdbuf_work_func()
H A Dvmwgfx_shader.c860 VMW_DEBUG_USER("Couldn't find buffer for shader creation.\n"); in vmw_shader_define()
866 VMW_DEBUG_USER("Illegal buffer- or shader size.\n"); in vmw_shader_define()
880 VMW_DEBUG_USER("Illegal shader type.\n"); in vmw_shader_define()
H A Dvmwgfx_page_dirty.c257 VMW_DEBUG_USER("Out of graphics memory for buffer object " in vmw_bo_dirty_add()
H A Dvmwgfx_validation.c336 VMW_DEBUG_USER("Failed to allocate a resource validation entry.\n"); in vmw_validation_add_resource()
H A Dvmwgfx_context.c740 VMW_DEBUG_USER("DX contexts not supported by device.\n"); in vmw_context_define()
H A Dvmwgfx_drv.h1469 #define VMW_DEBUG_USER(fmt, ...) \ macro
/netbsd-src/sys/external/bsd/drm2/dist/drm/vmwgfx/device_include/
H A Dsvga3d_surfacedefs.h1496 VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n"); in svga3dsurface_setup_cache()