Searched refs:UnityFixture (Results 1 – 1 of 1) sorted by relevance
15 UNITY_FIXTURE_T UnityFixture; variable28 UnityPrintNumber(UnityFixture.RepeatCount); in announceTestRun()39 for (r = 0; r < UnityFixture.RepeatCount; r++) in UnityMain()60 return selected(UnityFixture.NameFilter, test); in testSelected()65 return selected(UnityFixture.GroupFilter, group); in groupSelected()87 if (!UnityFixture.Verbose) in UnityTestRunner()120 if (!UnityFixture.Verbose) in UnityIgnoreTest()320 UnityFixture.Verbose = 0; in UnityGetCommandLineOptions()321 UnityFixture.GroupFilter = 0; in UnityGetCommandLineOptions()322 UnityFixture.NameFilter = 0; in UnityGetCommandLineOptions()[all …]