Searched refs:UnitTimeoutSec (Results 1 – 6 of 6) sorted by relevance
87 if (Options.UnitTimeoutSec > 0) in SetSignalHandler()88 SetTimer(Options.UnitTimeoutSec / 2 + 1); in SetSignalHandler()
118 if (Options.UnitTimeoutSec > 0) in SetSignalHandler()119 Timer.SetTimer(Options.UnitTimeoutSec / 2 + 1); in SetSignalHandler()
22 int UnitTimeoutSec = 300; member
294 if (Options.UnitTimeoutSec > 0) { in SetSignalHandler()295 std::thread T(AlarmHandler, Options.UnitTimeoutSec / 2 + 1); in SetSignalHandler()
276 assert(Options.UnitTimeoutSec > 0); in AlarmCallback()291 if (Seconds >= (size_t)Options.UnitTimeoutSec) { in AlarmCallback()297 Options.UnitTimeoutSec); in AlarmCallback()
573 Options.UnitTimeoutSec = Flags.timeout; in FuzzerDriver()