Searched refs:TryBlockMap (Results 1 – 6 of 6) sorted by relevance
709 if (!FuncInfo.TryBlockMap.empty()) in emitCXXFrameHandler3Table()750 OS.emitInt32(FuncInfo.TryBlockMap.size()); in emitCXXFrameHandler3Table()799 for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) { in emitCXXFrameHandler3Table()800 const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I]; in emitCXXFrameHandler3Table()841 for (size_t I = 0, E = FuncInfo.TryBlockMap.size(); I != E; ++I) { in emitCXXFrameHandler3Table()842 const WinEHTryBlockMapEntry &TBME = FuncInfo.TryBlockMap[I]; in emitCXXFrameHandler3Table()
96 SmallVector<WinEHTryBlockMapEntry, 4> TryBlockMap; member
115 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in set()312 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in set()
165 FuncInfo.TryBlockMap.push_back(TBME); in addTryBlockMapEntry()275 unsigned TBMEIdx = FuncInfo.TryBlockMap.size() - 1; in calculateCXXStateNumbers()299 FuncInfo.TryBlockMap[TBMEIdx].CatchHigh = CatchHigh; in calculateCXXStateNumbers()
1137 for (WinEHTryBlockMapEntry &TBME : EHInfo->TryBlockMap) in remapInstructions()
3655 for (WinEHTryBlockMapEntry &TBME : EHInfo.TryBlockMap) { in adjustFrameForMsvcCxxEh()