Searched refs:TrappingMathPresent (Results 1 – 1 of 1) sorted by relevance
2619 bool TrappingMathPresent = false; // Is trapping-math in args, and not in RenderFloatingPointOptions() local2726 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()2733 TrappingMathPresent = true; in RenderFloatingPointOptions()2737 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()2744 TrappingMathPresent = true; in RenderFloatingPointOptions()2800 if (!TrappingMathPresent && !FPExceptionBehavior.empty() && in RenderFloatingPointOptions()2806 TrappingMath = TrappingMathPresent = false; in RenderFloatingPointOptions()2811 TrappingMath = TrappingMathPresent = true; in RenderFloatingPointOptions()