Searched refs:TrappingMath (Results 1 – 1 of 1) sorted by relevance
2618 bool TrappingMath = false; // Implemented via -ffp-exception-behavior in RenderFloatingPointOptions() local2700 TrappingMath = true; in RenderFloatingPointOptions()2732 TrappingMath = true; in RenderFloatingPointOptions()2743 TrappingMath = false; in RenderFloatingPointOptions()2806 TrappingMath = TrappingMathPresent = false; in RenderFloatingPointOptions()2811 TrappingMath = TrappingMathPresent = true; in RenderFloatingPointOptions()2831 TrappingMath = false; in RenderFloatingPointOptions()2838 TrappingMath = true; in RenderFloatingPointOptions()2858 TrappingMath = false; in RenderFloatingPointOptions()2873 TrappingMath = false; in RenderFloatingPointOptions()[all …]