Searched refs:Statptr (Results 1 – 5 of 5) sorted by relevance
41 statptr = Statptr; in movelevel()795 dtemp = ((Player.p_gold + Player.p_gems / 2.0) - 1000.0) / Statptr->c_goldtote in adjuststats()804 dtemp = 1.0 - Player.p_poison * Statptr->c_weakness / 800.0; in adjuststats()813 Player.p_level * Statptr->c_maxmana + 1000.0); in adjuststats()815 Player.p_level * Statptr->c_maxbrains + 200.0); in adjuststats()
48 const struct charstats *Statptr;/* pointer into Stattable[] */ variable
42 extern const struct charstats *Statptr;/* pointer into Stattable[] */
199 Statptr = &Stattable[Player.p_type]; /* initialize pointer */ in main()918 temp = Player.p_poison * Statptr->c_weakness in neatstuff()
1301 temp = 15 + Statptr->c_ringduration + (int) ROLL(0, 5); in awardtreasure()