Searched refs:Splatted (Results 1 – 2 of 2) sorted by relevance
1904 const SDValue &Splatted = BV->getOperand(MaskVec[0]); in getVectorShuffle() local1905 SDValue NewBV = getSplatBuildVector(BuildVT, dl, Splatted); in getVectorShuffle()10278 SDValue Splatted; in getSplatValue() local10286 } else if (!Splatted) { in getSplatValue()10287 Splatted = Op; in getSplatValue()10288 } else if (Splatted != Op) { in getSplatValue()10293 if (!Splatted) { in getSplatValue()10300 return Splatted; in getSplatValue()
20999 SDValue Splatted = V->getOperand(SplatIndex); in visitVECTOR_SHUFFLE() local21000 SmallVector<SDValue, 8> Ops(NumElts, Splatted); in visitVECTOR_SHUFFLE()