Searched refs:SecondsRunningSimulationTime (Results 1 – 1 of 1) sorted by relevance
561 unsigned SecondsRunningSimulationTime; /* Time that the simulator has been running. */ local1059 SecondsRunningSimulationTime = 0; // Just starting simulation, running zero seconds as of now.2053 SecondsRunningSimulationTime++;2061 SecondsRunningDifference = SecondsRunningSimulationTime - SecondsRunningRealTime;2066 …igned) NowRealTime, (unsigned) BaseRealTime, SecondsRunningRealTime, SecondsRunningSimulationTime);2071 if (SecondsRunningSimulationTime > RUN_BEFORE_STABILITY_CHECK)