Searched refs:SPELLMAX (Results 1 – 7 of 7) sorted by relevance
/netbsd-src/games/larn/ |
H A D | display.c | 71 if (c[SPELLMAX] > 99) in bot_linex() 72 lprintf("Spells:%3ld(%3ld)", (long) c[SPELLS], (long) c[SPELLMAX]); in bot_linex() 74 lprintf("Spells:%3ld(%2ld) ", (long) c[SPELLS], (long) c[SPELLMAX]); in bot_linex() 101 if (c[SPELLMAX] > 99) in bot_linex() 102 botsub(makecode(SPELLMAX, 12, 18), "%3ld)"); in bot_linex() 104 botsub(makecode(SPELLMAX, 12, 18), "%2ld) "); in bot_linex()
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H A D | global.c | 177 c[SPELLMAX] += x; in raisemspells() 189 if ((c[SPELLMAX] -= x) < 0) in losemspells() 190 c[SPELLMAX] = 0; in losemspells()
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H A D | regen.c | 49 if (d[SPELLS] < d[SPELLMAX]) /* regenerate spells */ in regen()
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H A D | header.h | 91 #define SPELLMAX 15 macro
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H A D | diag.c | 344 if (c[HPMAX] > 999 || c[SPELLMAX] > 125) in restoregame()
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H A D | store.c | 496 c[SPELLS] = c[SPELLMAX]; /* he regenerated */ in oschool()
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H A D | create.c | 39 c[SPELLMAX] = c[SPELLS] = 1; /* total # spells starts off as 3 */ in makeplayer()
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