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Searched refs:SC_COUNCIL (Results 1 – 5 of 5) sorted by relevance

/netbsd-src/games/phantasia/
H A Dmain.c292 if (Player.p_specialtype >= SC_COUNCIL || Wizard) in main()
593 && Player.p_specialtype <= SC_COUNCIL in procmain()
639 if (Wizard || Player.p_specialtype >= SC_COUNCIL) in procmain()
712 if (Other.p_specialtype == SC_COUNCIL && Other.p_status != S_NOTUSED) in titlelist()
H A Dmisc.c63 if (Player.p_level >= 3000.0 && Player.p_specialtype < SC_COUNCIL) in movelevel()
69 Player.p_specialtype = SC_COUNCIL; in movelevel()
494 case SC_COUNCIL: in descrtype()
628 Player.p_specialtype = SC_COUNCIL; in death()
H A Dphantdefs.h72 #define SC_COUNCIL 2 /* council of the wise */ macro
H A Dinterplayer.c487 Player.p_specialtype = SC_COUNCIL; in tampered()
492 if (Player.p_specialtype < SC_COUNCIL) in tampered()
680 if (Player.p_specialtype < SC_COUNCIL && !Wizard) in dotampered()
H A Dfight.c670 if (Player.p_specialtype >= SC_COUNCIL) in throwspell()
837 if (Player.p_specialtype < SC_COUNCIL) in throwspell()
867 if (Player.p_specialtype < SC_COUNCIL) in callmonster()
1258 && Player.p_specialtype < SC_COUNCIL in awardtreasure()