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Searched refs:RegToRangeMap (Results 1 – 4 of 4) sorted by relevance

/netbsd-src/external/apache2/llvm/dist/llvm/lib/Target/Hexagon/
H A DHexagonBlockRanges.h145 using RegToRangeMap = std::map<RegisterRef, RangeList>; member
147 RegToRangeMap computeLiveMap(InstrIndexMap &IndexMap);
148 RegToRangeMap computeDeadMap(InstrIndexMap &IndexMap, RegToRangeMap &LiveMap);
153 PrintRangeMap(const RegToRangeMap &M, const TargetRegisterInfo &I) in PrintRangeMap()
159 const RegToRangeMap &Map;
168 RegToRangeMap &LiveMap);
H A DHexagonBlockRanges.cpp291 RegToRangeMap &LiveMap) { in computeInitialLiveRanges()
421 HexagonBlockRanges::RegToRangeMap HexagonBlockRanges::computeLiveMap( in computeLiveMap()
423 RegToRangeMap LiveMap; in computeLiveMap()
431 HexagonBlockRanges::RegToRangeMap HexagonBlockRanges::computeDeadMap( in computeDeadMap()
432 InstrIndexMap &IndexMap, RegToRangeMap &LiveMap) { in computeDeadMap()
433 RegToRangeMap DeadMap; in computeDeadMap()
H A DHexagonFrameLowering.h166 HexagonBlockRanges::RegToRangeMap &DeadMap,
H A DHexagonFrameLowering.cpp2183 HexagonBlockRanges::RegToRangeMap &DeadMap, in findPhysReg()
2436 HexagonBlockRanges::RegToRangeMap LM = HBR.computeLiveMap(IM); in optimizeSpillSlots()
2437 HexagonBlockRanges::RegToRangeMap DM = HBR.computeDeadMap(IM, LM); in optimizeSpillSlots()