Searched refs:ReciprocalMath (Results 1 – 1 of 1) sorted by relevance
2616 bool ReciprocalMath = false; in RenderFloatingPointOptions() local2656 ReciprocalMath = false; in RenderFloatingPointOptions()2721 case options::OPT_freciprocal_math: ReciprocalMath = true; break; in RenderFloatingPointOptions()2722 case options::OPT_fno_reciprocal_math: ReciprocalMath = false; break; in RenderFloatingPointOptions()2829 ReciprocalMath = true; in RenderFloatingPointOptions()2836 ReciprocalMath = false; in RenderFloatingPointOptions()2856 ReciprocalMath = true; in RenderFloatingPointOptions()2871 ReciprocalMath = false; in RenderFloatingPointOptions()2885 !AssociativeMath && !ReciprocalMath && in RenderFloatingPointOptions()2915 if (!MathErrno && AssociativeMath && ReciprocalMath && !SignedZeros && in RenderFloatingPointOptions()[all …]