Searched refs:PROTECT_ARMOR (Results 1 – 3 of 3) sorted by relevance
/netbsd-src/games/rogue/ | ||
H A D | use.c | 258 case PROTECT_ARMOR: in read_scroll() |
H A D | rogue.h | 94 #define PROTECT_ARMOR 0 macro |
H A D | object.c | 429 obj->which_kind = PROTECT_ARMOR; in gr_scroll() |