Searched refs:PROTECTIONTIME (Results 1 – 5 of 5) sorted by relevance
| /netbsd-src/games/larn/ |
| H A D | regen.c | 66 if (d[PROTECTIONTIME]) in regen() 67 if (--d[PROTECTIONTIME] <= 0) { in regen()
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| H A D | object.c | 913 PROTECTIONTIME, DEXCOUNT, STRCOUNT, CHARMCOUNT, INVISIBILITY, 918 HASTESELF, HERO, ALTPRO, PROTECTIONTIME, DEXCOUNT, STRCOUNT,
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| H A D | header.h | 97 #define PROTECTIONTIME 21 macro
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| H A D | display.c | 198 { PROTECTIONTIME, "Protect 2"},
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| H A D | monster.c | 314 if (c[PROTECTIONTIME] == 0) in speldamage() 316 c[PROTECTIONTIME] += 250; in speldamage()
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