Searched refs:OwnedUnit (Results 1 – 1 of 1) sorted by relevance
1097 auto OwnedUnit = std::make_unique<DwarfCompileUnit>( in getOrCreateDwarfCompileUnit() local1099 DwarfCompileUnit &NewCU = *OwnedUnit; in getOrCreateDwarfCompileUnit()1100 InfoHolder.addUnit(std::move(OwnedUnit)); in getOrCreateDwarfCompileUnit()3208 auto OwnedUnit = std::make_unique<DwarfCompileUnit>( in constructSkeletonCU() local3211 DwarfCompileUnit &NewCU = *OwnedUnit; in constructSkeletonCU()3219 initSkeletonUnit(CU, NewCU.getUnitDie(), std::move(OwnedUnit)); in constructSkeletonCU()3309 auto OwnedUnit = std::make_unique<DwarfTypeUnit>(CU, Asm, this, &InfoHolder, in addDwarfTypeUnitType() local3311 DwarfTypeUnit &NewTU = *OwnedUnit; in addDwarfTypeUnitType()3313 TypeUnitsUnderConstruction.emplace_back(std::move(OwnedUnit), CTy); in addDwarfTypeUnitType()