Searched refs:ObjectsToAllocate (Results 1 – 6 of 6) sorted by relevance
993 SmallVector<int, 8> ObjectsToAllocate; in calculateFrameObjectOffsets() local1015 ObjectsToAllocate.push_back(i); in calculateFrameObjectOffsets()1026 TFI.orderFrameObjects(MF, ObjectsToAllocate); in calculateFrameObjectOffsets()1033 if (!ObjectsToAllocate.empty() && in calculateFrameObjectOffsets()1040 for (auto &Object : ObjectsToAllocate) in calculateFrameObjectOffsets()
127 SmallVectorImpl<int> &ObjectsToAllocate) const override;
3011 SmallVector<int, 8> ObjectsToAllocate; in determineSVEStackObjectOffsets() local3021 ObjectsToAllocate.push_back(I); in determineSVEStackObjectOffsets()3025 for (unsigned FI : ObjectsToAllocate) { in determineSVEStackObjectOffsets()3595 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()3596 if (!OrderFrameObjects || ObjectsToAllocate.empty()) in orderFrameObjects()3601 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()3673 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()
819 SmallVector<int, 8> ObjectsToAllocate; in assignRVVStackObjectOffsets() local827 ObjectsToAllocate.push_back(I); in assignRVVStackObjectOffsets()831 for (int FI : ObjectsToAllocate) { in assignRVVStackObjectOffsets()
171 SmallVectorImpl<int> &ObjectsToAllocate) const override;
3540 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()3544 if (ObjectsToAllocate.empty()) in orderFrameObjects()3556 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()3602 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()3607 std::reverse(ObjectsToAllocate.begin(), ObjectsToAllocate.end()); in orderFrameObjects()