Searched refs:NumObjs (Results 1 – 1 of 1) sorted by relevance
321 unsigned NumObjs = MFI->getObjectIndexEnd(); in ColorSlots() local322 SmallVector<int, 16> SlotMapping(NumObjs, -1); in ColorSlots()323 SmallVector<float, 16> SlotWeights(NumObjs, 0.0); in ColorSlots()324 SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs); in ColorSlots()325 BitVector UsedColors(NumObjs); in ColorSlots()