Searched refs:NumObjects (Results 1 – 6 of 6) sorted by relevance
134 GlobalLayoutBuilder(uint64_t NumObjects) in GlobalLayoutBuilder()135 : Fragments(1), FragmentMap(NumObjects) {} in GlobalLayoutBuilder()
2324 unsigned NumObjects = ObjectContexts.size(); in link() local2416 BitVector ProcessedFiles(NumObjects, false); in link()2539 for (unsigned I = 0, E = NumObjects; I != E; ++I) { in link()2549 for (unsigned I = 0, E = NumObjects; I != E; ++I) { in link()2567 for (unsigned I = 0, E = NumObjects; I != E; ++I) { in link()
1296 ExprWithCleanupsBits.NumObjects = objects.size(); in ExprWithCleanups()1312 ExprWithCleanupsBits.NumObjects = numObjects; in ExprWithCleanups()
1925 unsigned NumObjects = Record.readInt(); in VisitExprWithCleanups() local1926 assert(NumObjects == E->getNumObjects()); in VisitExprWithCleanups()1927 for (unsigned i = 0; i != NumObjects; ++i) { in VisitExprWithCleanups()
3358 ExprWithCleanups(EmptyShell, unsigned NumObjects);3375 unsigned getNumObjects() const { return ExprWithCleanupsBits.NumObjects; } in getNumObjects()
824 unsigned NumObjects : 32 - 1 - NumExprBits; variable