Searched refs:NearestPow2 (Results 1 – 1 of 1) sorted by relevance
19292 unsigned NearestPow2 = 0; in reduceBuildVecToShuffle() local19305 NearestPow2 = PowerOf2Ceil(MaxIndex); in reduceBuildVecToShuffle()19306 if (InVT.isSimple() && NearestPow2 > 2 && MaxIndex < NearestPow2 && in reduceBuildVecToShuffle()19307 NumElems * 2 < NearestPow2) { in reduceBuildVecToShuffle()19308 unsigned SplitSize = NearestPow2 / 2; in reduceBuildVecToShuffle()