Searched refs:LoopVectorBody (Results 1 – 1 of 1) sorted by relevance
827 BasicBlock *LoopVectorBody; member in llvm::InnerLoopVectorizer2313 &*LoopVectorBody->getFirstInsertionPt()); in createVectorIntOrFpInductionPHI()2331 auto *LoopVectorLatch = LI->getLoopFor(LoopVectorBody)->getLoopLatch(); in createVectorIntOrFpInductionPHI()3385 if (InsertBB != LoopVectorBody && in emitTransformedIndex()3386 LI->getLoopFor(LoopVectorBody) == LI->getLoopFor(InsertBB)) in emitTransformedIndex()3387 return LoopVectorBody->getTerminator(); in emitTransformedIndex()3459 LoopVectorBody = in createVectorLoopSkeleton()3477 Lp->addBasicBlockToLoop(LoopVectorBody, *LI); in createVectorLoopSkeleton()3585 Builder.SetInsertPoint(&*LoopVectorBody->getFirstInsertionPt()); in completeLoopSkeleton()4083 getOrCreateVectorTripCount(LI->getLoopFor(LoopVectorBody)), in fixVectorizedLoop()[all …]