Searched refs:LimitFloatPrecision (Results 1 – 4 of 4) sorted by relevance
188 std::string LimitFloatPrecision; variable
118 static unsigned LimitFloatPrecision; variable129 cl::location(LimitFloatPrecision), cl::Hidden,4923 if (LimitFloatPrecision <= 6) { in getLimitedPrecisionExp2()4938 } else if (LimitFloatPrecision <= 12) { in getLimitedPrecisionExp2()5000 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandExp()5024 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog()5038 if (LimitFloatPrecision <= 6) { in expandLog()5053 } else if (LimitFloatPrecision <= 12) { in expandLog()5123 LimitFloatPrecision > 0 && LimitFloatPrecision <= 18) { in expandLog2()5136 if (LimitFloatPrecision <= 6) { in expandLog2()[all …]
868 if (!CodeGenOpts.LimitFloatPrecision.empty()) { in setCommandLineOpts()870 BackendArgs.push_back(CodeGenOpts.LimitFloatPrecision.c_str()); in setCommandLineOpts()
4893 MarshallingInfoString<CodeGenOpts<"LimitFloatPrecision">>;