Searched refs:IsReadOnly (Results 1 – 9 of 9) sorted by relevance
51 bool IsReadOnly) override { in allocateDataSection() argument53 IsReadOnly); in allocateDataSection()
25 bool IsReadOnly) { in allocateDataSection() argument26 if (IsReadOnly) in allocateDataSection()
164 const char *SectionName, LLVMBool IsReadOnly);
113 bool IsReadOnly) = 0;
551 bool IsReadOnly = isReadOnlyData(Section); in computeTotalAllocSize() local582 } else if (IsReadOnly) { in computeTotalAllocSize()802 bool IsReadOnly = isReadOnlyData(Section); in emitSection() local857 Name, IsReadOnly); in emitSection()
89 bool IsReadOnly) override { in allocateDataSection() argument90 if (IsReadOnly) { in allocateDataSection()
207 bool IsReadOnly) override;317 bool IsReadOnly) { in allocateDataSection() argument
515 void addLoad(MemoryLocation &Loc, bool IsReadOnly) { in addLoad() argument519 if (IsReadOnly) in addLoad()
2575 bool IsReadOnly = MemBehaviorAA.isAssumedReadOnly(); in mayAliasWithArgument() local2576 if (CBArgMemBehaviorAA.isAssumedReadOnly() && IsReadOnly) { in mayAliasWithArgument()