Searched refs:IsInvariant (Results 1 – 5 of 5) sorted by relevance
1125 bool IsInvariant = false; member1136 if (IsInvariant) in MMOFlags()
8201 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress()
506 uint16_t IsInvariant : 1;1290 bool isInvariant() const { return MemSDNodeBits.IsInvariant; }
2285 bool IsInvariant = I->hasMetadata(LLVMContext::MD_invariant_load); in createMachineMemOperandFor() local2303 if (IsInvariant) in createMachineMemOperandFor()
9628 MemSDNodeBits.IsInvariant = MMO->isInvariant(); in MemSDNode()