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Searched refs:ITCHING (Results 1 – 4 of 4) sorted by relevance

/netbsd-src/games/larn/
H A Dregen.c155 if (d[ITCHING]) { in regen()
156 if (d[ITCHING] > 1) in regen()
166 if (--d[ITCHING] <= 0) { in regen()
H A Daction.c280 c[ITCHING] += rnd(1000) + 100; in act_open_chest()
H A Dobject.c908 BLINDCOUNT, CONFUSE, AGGRAVATE, HASTEMONST, ITCHING,
922 HALFDAM, SEEINVISIBLE, ITCHING, CLUMSINESS, WTW
H A Dheader.h141 #define ITCHING 65 macro