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Searched refs:INPUT_LINES (Results 1 – 2 of 2) sorted by relevance

/netbsd-src/games/atc/
H A Dgraphics.c132 input = newwin(INPUT_LINES, COLS - PLANE_COLS, LINES - INPUT_LINES, 0); in init_gr()
133 credit = newwin(INPUT_LINES, PLANE_COLS, LINES - INPUT_LINES, in init_gr()
135 planes = newwin(LINES - INPUT_LINES, PLANE_COLS, 0, COLS - PLANE_COLS); in init_gr()
169 (void)wmove(credit, INPUT_LINES - 1, i); in setup_screen()
172 (void)wmove(credit, INPUT_LINES / 2, 1); in setup_screen()
363 (void)wmove(planes, LINES - INPUT_LINES - 1, 0); in planewin()
H A Ddef.h79 #define INPUT_LINES 3 macro