Searched refs:INPUT_LINES (Results 1 – 2 of 2) sorted by relevance
/netbsd-src/games/atc/ |
H A D | graphics.c | 132 input = newwin(INPUT_LINES, COLS - PLANE_COLS, LINES - INPUT_LINES, 0); in init_gr() 133 credit = newwin(INPUT_LINES, PLANE_COLS, LINES - INPUT_LINES, in init_gr() 135 planes = newwin(LINES - INPUT_LINES, PLANE_COLS, 0, COLS - PLANE_COLS); in init_gr() 169 (void)wmove(credit, INPUT_LINES - 1, i); in setup_screen() 172 (void)wmove(credit, INPUT_LINES / 2, 1); in setup_screen() 363 (void)wmove(planes, LINES - INPUT_LINES - 1, 0); in planewin()
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H A D | def.h | 79 #define INPUT_LINES 3 macro
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