Searched refs:GRAPHIC_DEV (Results 1 – 1 of 1) sorted by relevance
126 #define GRAPHIC_DEV 0x04 macro825 qdflags[unit].inuse |= GRAPHIC_DEV; /* graphics dev is open */ in qdopen()1008 qdflags[unit].inuse &= ~GRAPHIC_DEV; in qdclose()1063 if (!(qdflags[unit].inuse & GRAPHIC_DEV)) { in qdclose()1649 } else if (qdflags[unit].inuse & GRAPHIC_DEV) { in qdwrite()1675 } else if (qdflags[unit].inuse & GRAPHIC_DEV) { in qdread()1826 int nograph = !(qdflags[unit].inuse&GRAPHIC_DEV); in blitc()2317 if (qdflags[unit].inuse & GRAPHIC_DEV) { in qdiint()