Searched refs:FixStack (Results 1 – 1 of 1) sorted by relevance
110 unsigned char FixStack[8]; member275 void shuffleStackTop(const unsigned char *FixStack, unsigned FixCount,370 Bundle.FixStack[0] = 0; in runOnMachineFunction()527 << unsigned(Bundle.FixStack[i - 1]) << '\n'); in setupBlockStack()528 pushReg(Bundle.FixStack[i-1]); in setupBlockStack()569 shuffleStackTop(Bundle.FixStack, Bundle.FixCount, Term); in finishBlockStack()575 Bundle.FixStack[i] = getStackEntry(i); in finishBlockStack()954 void FPS::shuffleStackTop(const unsigned char *FixStack, in shuffleStackTop() argument962 unsigned Reg = FixStack[FixCount]; in shuffleStackTop()