Searched refs:DEADTIME (Results 1 – 4 of 4) sorted by relevance
134 if (testbit(inven, DEADTIME) || in bury()136 DEADTIME)) in bury()137 value = DEADTIME; in bury()176 case DEADTIME: in bury()328 DEADTIME); in shoot()
133 wordvalue[wordnumber] = DEADTIME; in take()322 else if (testbit(inven, DEADTIME) || in drop()323 testbit(location[position].objects, DEADTIME)) in drop()324 value = DEADTIME; in drop()
124 #define DEADTIME 56 macro
250 setbit(location[position].objects, DEADTIME); in murder()