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Searched refs:DEADTIME (Results 1 – 4 of 4) sorted by relevance

/netbsd-src/games/battlestar/
H A Dcommand3.c134 if (testbit(inven, DEADTIME) || in bury()
136 DEADTIME)) in bury()
137 value = DEADTIME; in bury()
176 case DEADTIME: in bury()
328 DEADTIME); in shoot()
H A Dcommand4.c133 wordvalue[wordnumber] = DEADTIME; in take()
322 else if (testbit(inven, DEADTIME) || in drop()
323 testbit(location[position].objects, DEADTIME)) in drop()
324 value = DEADTIME; in drop()
H A Dextern.h124 #define DEADTIME 56 macro
H A Dcommand2.c250 setbit(location[position].objects, DEADTIME); in murder()