Searched refs:BindArchAction (Results 1 – 6 of 6) sorted by relevance
171 void BindArchAction::anchor() {} in anchor()173 BindArchAction::BindArchAction(Action *Input, StringRef ArchName) in BindArchAction() function in BindArchAction
1970 } else if (BindArchAction *BIA = dyn_cast<BindArchAction>(A)) {2108 Inputs.push_back(C.MakeAction<BindArchAction>(Act, Archs[i])); in BuildUniversalActions()4587 if (const BindArchAction *BAA = dyn_cast<BindArchAction>(A)) { in BuildJobsForActionNoCache()
69 if (isa<driver::BindArchAction>(A)) in createInvocationFromCommandLine()
234 class BindArchAction : public Action {242 BindArchAction(Action *Input, StringRef ArchName);
99 if (isa<driver::BindArchAction>(A)) in getCC1Arguments()113 (isa<driver::BindArchAction>(Actions.front()) && in getCC1Arguments()
171 second is BindArchAction, which conceptually alters the architecture