Searched refs:BasePointerSaveIndex (Results 1 – 4 of 4) sorted by relevance
47 int BasePointerSaveIndex = 0; variable161 int getBasePointerSaveIndex() const { return BasePointerSaveIndex; } in getBasePointerSaveIndex()162 void setBasePointerSaveIndex(int Idx) { BasePointerSaveIndex = Idx; } in setBasePointerSaveIndex()
754 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; in emitPrologue()954 FuncInfo->BasePointerSaveIndex)) && in emitPrologue()958 !FuncInfo->BasePointerSaveIndex)) && in emitPrologue()987 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; in emitEpilogue()1105 I != FuncInfo->BasePointerSaveIndex)) { in allSGPRSpillsAreDead()1201 !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP"); in determineCalleeSaves()1203 MFI->BasePointerSaveIndex, false); in determineCalleeSaves()
430 if (R.first != FramePointerSaveIndex && R.first != BasePointerSaveIndex) in removeDeadFrameIndices()438 if (i != FramePointerSaveIndex && i != BasePointerSaveIndex) in removeDeadFrameIndices()
500 Optional<int> BasePointerSaveIndex;